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We need to go deeper game items
We need to go deeper game items





we need to go deeper game items

Repair leaks, load torpedoes and route power to Shields, Lights, Weapons, and the Engine as you and your friends dash around the submarine on its voyage into the deep.# Deep Sea Expeditions

we need to go deeper game items

The Early Access version currently features a fully fledged procedural generation system that creates a new trench layout every time you take a dive, diversifying things further with 6 unique biomes and a work-in-progress "AI Dungeon Master" who alters difficulty on the fly.# Pilot and Maintain Your Submarine The current version features 2-4 player cooperative multiplayer- either through a Local Area Network or Online.# Procedural Generation To be successful in your mission, you and your crew will have to work together to pilot a submarine, as only with your submersible in-tact will you be able to live to see the bottom of The Living Infinite.ĭesigned with human interaction in mind, We Need to Go Deeper was created to encourage friends to shout at each other. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. You’ll know you’re in the right place because you’ll see a large moveable rock guarding your way forward.WARNING: THIS GAME IS CO-OP ONLY. It will lead to a new section of the cave. Head deeper into the cave by unlocking the door to the left of the chest you’ve just looted.

We need to go deeper game items free#

Now, you’re free to return to Valka but since you’re already here, let’s complete this trial. You’ll find some Wealth in the chest in the form of a Nickel Ingot and three Titanium. Drop all the way to the floor and use all of the keys you’ve acquired to open the two doors and the chest inside. Now that you’ve got this, head back to the main room where the large rock stands in the center. Jump from the rope to the hanging key to grab it. John’s Wort plants you need for Valka’s potion.Īfter this, follow the ropes leading left to climb up to the upper level of ropes. Ignore it for now and instead, parkour to the other side of this room. Now, climb up the middle rock and go through the upper doorway on the left. Jump from one rope on the right to the rope in front of it to grab that key hanging down and then head out the way you entered this room. Shoot the lock on the ladder and climb up it to reach the circular platform. Continue following the circular path of this room and shoot down the next net of cargo. In here, shoot down the hanging net of cargo (there are arrows all over this room if you need some). In the next room, head through the path on the left. When you reach a large moveable rock, move it backwards so that you might advance forward in the direction it was blocking. Head further in that direction and make your way through the next room by following the path before you. Continue forward until you reach an area of the cave where there is one St. Go through the next pathway after this on the right (ignore the one on the left). In the next area, you’ll find one Fireweed. Use it to open the door to the next area. Jump by it and press Triangle/Y in the air to grab the key. You’ll need to use Odin’s Sight to locate a hanging key. This will lead to what is called the Cavern of Trials. You’ll need to enter the house at the objective marker and go down the ladder in the house. You can see where that’s at in our screenshot below. The plants you need are in Cent, north of the Dover Cliffs, inside a hidden cave. To begin the Going Deeper quest, you’ll need to first help Valka create another potion that allows you to travel to Asgard and Jotunheim.







We need to go deeper game items